• Skip to main content
  • Skip to secondary menu
  • Skip to primary sidebar
  • Skip to footer
  • IEEE.org
  • IEEE Xplore
  • IEEE Standards
  • IEEE Spectrum
  • More Sites

WIE Magazine

  • Home
  • About Us
  • Features
  • Columns/Departments
  • Multimedia
  • Contact
  • Awards

Joyce Weisbecker: The first indie game developer

November 15, 2022 by Katianne Williams

Joyce Weisbecker was always interested in her father Joseph’s work. What child wouldn’t be? Joseph was the inventor of the Think-a-Dot and other games, a writer, and a magician who loved learning and teaching. But that’s not all. Joseph was also the engineer who led RCA into a new technological era with his 8-bit microprocessor architecture. Throughout the 1970s, he prototyped and developed a number of programmable video games, educational systems, and game consoles, all showcasing what a game changer the microprocessor was going to be to a nascent consumer electronics industry. These included the hobbyist’s build-it-yourself COSMAC Elf articles and the Studio II programmable video game console. Weisbecker followed along with her father’s inventions, spending time with him in his at-home workshop, and in the summer of 1976, before her freshman year in college, she sold her car race game Speedway to RCA for its Studio II, making her the first indie game developer.
For more about this article see link below.
https://ieeexplore.ieee.org/document/9940515
For the open access PDF link of this article please click here.

Filed Under: Past Features Tagged With: Conferences, Education, Games, Industries, Microprocessors, Technological innovation, Video games

Primary Sidebar

Current Issue

Get the entire issue now

About the Magazine

IEEE Women in Engineering Magazine is the first magazine to focus on issues facing women who study or work in IEEE’s fields of interest.

IEEE Women in Engineering Magazine strives to recognize women’s outstanding achievements in electrical and electronics engineering as well as enhance networking and to promote membership in IEEE Women in Engineering.

The publication also advocates for women in leadership roles and career advancement for women in STEM professions, and it facilitates the development of programs and activities that promote the entry into and retention of women in engineering programs.

POPULAR ARTICLES

Madelyn Flickinger: Creating connections in medicine

Last summer, as 21-year-old Madelyn Flickinger and her fellow panelists prepared to share their experiences as transplant recipients, donors, and caregivers at the American Transplant Congress, they wondered whether medical professionals would take the time to sit in on a patient-led panel. By the time the presentation started, though, there were nearly a hundred people in the audience. Every seat was taken. People lined the back walls.

Read More…

Search

Past Issues

Footer

IEEE Women in Engineering Magazine is published quarterly by the Institute of Electrical and Electronics Engineers, Inc. Headquarters: 3 Park Avenue, 17th Floor, New York, NY 10016-5997 USA.

The magazine is archived in IEEE Xplore, and articles from all issues are available for download.

Home | Sitemap | Contact & Support | Accessibility | Nondiscrimination Policy | IEEE Ethics Reporting | IEEE Privacy Policy | Terms

© Copyright 2025 IEEE - All rights reserved. A public charity, IEEE is the world's largest technical professional organization dedicated to advancing technology for the benefit of humanity.